Fallout 3 Wanderers Edition Guide

Requirements
  1. Fallout 3 Wanderers Edition Guide Download

Seems like FWE is just a way to get yourself killed faster. Considering that without it, I need to be hit with a critical (which apparently only happens in point lookout) or be exploded by alot of random exploding cars for me to feel pain in vanilla. Not death, just significant pain enough for me to stimpack instead of wandering to the nearest water source.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Mod nameNotes
20th Century Wpns -Plus- Reborn for FWE 603-WMK for FWE-Calibrv14-eXcalibrv23
Advanced Recon-Hellfire Helm and FWE
Alt Start FWE Redux
Alton IL and FWE Power Armor Integration
Ammo Press Calibrified with FWE
Ammunition Schematics for FWE-WMK-CRAFT-Full CalibrV1_4
Amy Wong FWE 6
Ant Vision Disabler for FWE
BottleRefill - FWE Patch
Brahmin Dairy Products - FWE
Brisa - Cooking with FWE and MMM 6
DCRWAV-FWE Patch
Fallout 3 Wanderers Edition - Female Power Armor Pack compatibility
Fallout Food Calculated Milk Prices
FWE - Chems Be Gone
FWE - Colossus Enclave Compatibility Files
FWE - FO3 Wanderers Edition - German
FWE - FO3 Wanderers Edition - Sack of Weed patch
FWE - FO3 Wanderers Edition - SPANISH TRANSLATE - TRADUCCION HISPANA
FWE - more Colossus BOS and Outcast
FWE - Various Patches
FWE -- Remote Saddlebag Access
FWE Alien Work Bench Fix
FWE Alternate Travel FixIncluding Fast Travel option
FWE And Mothership Zeta Crew - Food and Drink Patch
FWE Griller Night
FWE Quieter Weapons
FWE-FOOK Merger -OLD VERSION-
FWE-Underground Hideout compatibility patch
HK G3 (FWE-IronSights compatible)
Megatonhouse Redesigned
Murphy's UltraJet Recipe - FWE edition
Mushroom Hunting - Cave Fungus in LLL
Paradise Falls Bartender FWE
Player Animations - Food and Drink (FWE version)
PPA and FWE Armor Balancer
Realistic Wasteland Inhabitants
Refilling and Powdering Station (R.A.P.S.) FWE edition
Robco Certfied FIX for Paradox EVE users
WMK Expanded Modders Resource - GOWMK
Zealotlees ACR FWE plus Ironsights Patch
Permissions and credits

Credits and distribution permission

Fallout 3 Wanderers Edition Guide Download

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  • Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Translations
  • Spanish
  • German

Translations available on the Nexus

LanguageName
SpanishFWE - FO3 Wanderers Edition - SPANISH TRANSLATE - TRADUCCION HISPANA
GermanFWE - Fallout 3 Wanderers Edition - German
GermanFWE - FO3 Wanderers Edition - German

I am very divided on how much I am enjoying it. There are certain things I am loving, certain things that are frustrating.

Note: No Spoilers please! I’m like 80% finished I think. Currently disabling the Pulse Field.

Pros

  • Amazing Scenery.

Love the blue hue of Anchorage and being able to experience what the Fallout world looked like pre-apocalypse.

  • The Strike Team was pretty neat.

Choosing which team members to take along, commanding them to wait in front while you scout out first, being able to radio in for replacements was all pretty neat.

  • Atmosphere is beautiful.

The constant bombs, seeing the soldiers train, go on patrol, the trenches… Very immersive and the simulation does a good job of making you feel like you are a part of the battle.

  • The simulation effects.

Pretty cool to see a Chinese Soldier evaporate into code when dead, or seeing shimmering walls of code blocking you from certain areas.

  • Awesome gear.

I haven’t finished the DLC, but I do know that the gear and loot you get once finishing it are amazing.

  • The Holotapes and the Journalist photographing what would be the statues at Anchorage memorial.

The rule of 40 formula is growth model. Loved listening to that one soldier’s tapes to his girlfriend/wife, how at first he’s all motivated to win the war, then after his team gets slaughtered, you quickly realize he’s just a poor young guy thrust into a war he didn’t ask for and all he wants is to be home. And seeing that journalist snap a photo of the Anchorage soldiers was pretty darn cool too.

  • Tons of easy EXP

Also worth noting that you do get a ton of easy experience points. I went from level 21 to 23 just playing the DLC.

Cons

  • Very early on, it feels too repetitive.

The entire DLC is basically “fight your way through enemy lines in different sections, return to base, and repeat”. Not much new and refreshing experiences in terms of combat. Occasionally you’ll come across a surprise (hordes of Spider Drones or invisible Chinese Snipers), but mostly you’re just charging in and killing, then it’s mission over. After about the 2nd or 3rd mission, the DLC starts to feel like a chore.

Fallout
  • Extremely laggy in certain areas.

I admit, this isn’t necessarily the DLC’s fault (my computer just isn’t great), but it is a HUGE factor into if I’m enjoying the DLC or not, so I’ll put it down anyway. My computer can run Fallout 3 just fine: smooth as butter, no lags. But the moment you start spawning dozens of NPCs who all start firing at each other, then the lagging kicks in. And the mission to disarm the Pulse Field when you charge in with all the other American soldiers by your side? Yeah, tons of NPCs running around and shooting everything. This part of the DLC is pretty much unplayable for me right now.

  • Slightly buggy.

I guess a Bethesda game isn’t really a Bethesda game without a few quirky bugs. These include enemies that suddenly teleport a meter to their left, or the strike team glitching out, getting trapped, or otherwise just not doing what they are supposed to.

  • It feels like a cheap Call of Duty (or other First Person Shooter game).

I appreciate the refreshing approach, but in the end… I personally keep waiting for the DLC to end. Mostly for the reasons above in the Cons list, but also because I’m here to play Fallout. If I wanted a FPS, I’d go pick up CoD or something similar. I play Fallout because I like the post-apocalyptic feeling and the lore in the universe. Operation: Anchorage feels too much to me like a FPS minigame that doesn’t even really make you feel like you are in the Fallout universe. Aside from a few key dialogues, and certain equipment, you could be playing any other FPS out there. Pretty much the only time I’m reminded that I’m in the Fallout universe is when I see the Power Armor. Everything else is too similar to every other FPS game.

Verdict

Fallout 3 wanderers edition guide list

I give the DLC a 2.5/5.0. Maybe a 3/5. It’s refreshing, has a beautiful atmosphere, and some really neat details, but very quickly starts to feel like a chore. Moreover, it does little to differentiate itself from any normal FPS out there, making it feel like a cheap minigame that has nothing to do with Fallout.

Your thoughts?

Original Link – Continuation of discussion

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