Oil Rig Fallout 2

Enclave Oil Rig

  1. Poseidon Oil Rig Fallout 2

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People

factions

External links

leaders

Richardson Senior (pre-2238)
Dick Richardson
Daniel Bird (vice-president)

doctors

Other

quests

Technical

terminal entries

map name

ENCDOCK.map (dock)
ENCFITE.map (entry hall)
ENCGD.MAP (barracks)
ENCDET.MAP (detention and research level)
ENCRCTR.MAP (access corridor)
ENCPRES.MAP (presidential level)
ENCRCTR.MAP (reactor level)
'Followers' Credo'
Play sound
Followers' Credo.ogg
There's a big Poseidon oil rig left out on the water. That's the final base of the Enclave, and unless I miss my bet, that's where your friends are, too.— A. Ron Meyers

The Poseidon Energyoil rig (named Control Station ENCLAVE in official Enclave records) was a pre-War deep sea drilling platform, built over the world's last accessible underwater oil field in the Pacific Ocean, 175 miles off the coast of California.[1]

Fallout

BackgroundEdit

The United States won the internationalrace to establish a platform here in January 2073, over the world's last known pockets of oil, after sabotaging Chinese efforts to do so. The oil deposit was originally thought to be unreachable, due to it being located thousands of feet below the seabed. During the nuclear storm of the Great War, the Enclave's most important members and essential personnel were evacuated to this location.

It is logical to assume that this was no ordinary derrick, but rather, a disguised, powerful military base with heavy industrial facilities, top-notch medical technology, completely self-sufficient, able to provide the Enclave with a highly efficient power base.

During the course of Fallout 2, the Chosen One must travel there via an oil tanker in order to save his tribe and the previous inhabitants of Vault 13. The Enclave and President Richardson were preparing to release a form of the FEV into the world's jet streams, thereby preparing the Earth for re-colonization and killing everyone in the process. The Chosen One kills the President and destroys the Oil Rig by deactivating/destroying the coolant systems, overloading the primary reactor and causing a megaton-sized thermonuclear explosion.

Poseidon Oil Rig Fallout 2

Both Marcus and the Remnants mention the rig in Fallout: New Vegas. Marcus was a part of the Chosen One's party during the raid to save the Arroyo villagers and Vault 13 dwellers, while the Remnants are unsure of how the rig met its end.

As the main base of the Enclave, its population was around 1,000.[2]

LayoutEdit

The massive structure of the oil rig probably had many facilities for industrial manufacturing, research and development, Vertibird maintenance etc. However, in-game, only a small portion of the Oil Rig is visitable.

Oil Rig DockEdit

The entrance to the rig, a large dock illuminated with yellow spotlights. Every arriving vessel docks here, and the PMV Valdez is no exception.

Oil Rig Entry HallEdit

The entrance hall of the rig, lined with powerful auto-turrets that are designed to obliterate everything and everyone foolish enough to attempt an attack on the installation. The main hall's floor is a massive relief with the word Enclave stamped on it, with a small access terminal in the lower left corner. The hall connects via a spiral staircase to the detention/R&D level and the barracks, via a passageway with a waiting room.

The final battle with Frank Horrigan is fought here.

Oil Rig BarracksEdit

Connected to the entrance hall, the Barracks area housed a storeroom, where T-51b power armors were used instead of forklifts, troop housing (together with a large gym and lavatories), an armory stocked with explosives, the admin section for the soldiers and their CO's living quarters. A spiral staircase sealed behind flood doors connected to the Presidential level.

Loot

Storeroom:

  • 2 combat knives
  • 2 sledgehammers
  • 1 super sledge
  • 1 pulse grenade
  • 2 super stimpaks
  • 2 First aid kits
  • 1 Big Book of Science
  • 1 Guns and Bullets

Security Room:

  • 1 stimpak

Lounge:

  • 6 fruits
  • 5 beer bottles
  • 3 booze bottles

Barracks:

  • 1 Wattz 1000 laser pistol
  • 1 pulse grenade
  • 1 club
  • 1 super stimpak
  • 2 stimpaks
  • 300 2mm EC
  • 1 Electronic lock pick

Admin:

  • 1 Flower
  • 13 bucks

Armory:

  • 1 T-51b power armor
  • 6 rocket launchers
  • 1 P94 plasma rifle
  • 1 Wattz 2000 laser rifle
  • 1 Avenger minigun
  • 4 plastic explosives
  • 50 microfusion cells
  • 40 small energy cells
  • 2 plasma grenades
  • 2 frag grenades
  • 4 pulse grenades
  • 100 5mm JHP
  • 100 5mm AP
  • 4 AP rockets
  • 4 explosive rockets

CO Quarters:

  • 1 Glock 86 plasma pistol
  • 50 microfusion cells
  • 40 small energy cells
  • 2 pulse grenades
  • 2 knives
  • 3 clubs
  • 1 brass knuckles
  • 1 crowbar
  • 6 throwing knives
  • 2 First Aid Books
  • 2 Dean's Electronics
  • 2 Scout Handbooks

Presidential Security Checkpoint:

  • 1 Psycho
  • 1 Guns and Bullets

Oil Rig Detention and Research LevelEdit

Houses the prison cells used to contain the Arroyo villagers and the people from Vault 13. Also contains several small labs and medical facilities, and storage areas. It is located south from the entry hall and connects to the trap room.

Loot
  • Dean's Electronics - Two on the shelves in the scientist's office.
  • 2 First Aid Books - On the same shelves and in a locker inside the experimentation lab.
  • Guns and Bullets - In the desk at the security checkpoint.

Oil Rig Access CorridorEdit

A series of small rooms with computer-controlled doors and an electrified floor. Unless the right combination of computers are accessed, the doors will trap the unfortunate explorer and leave them at the mercy of the floors. Two small side rooms provide storage and a reprieve from the traps. A GECK can be found here in the northeastern room in the left survival locker in the back Survival Gear room. It is south of the Detention Level and connects to the Presidential Level.

Trap roomEdit

Loot
  • GECK - Northeastern room in the left survival locker.
  • First Aid Book - Three inside the Survival/Gear locker.
  • Scout Handbook - Three in the same Survival/Gear locker.
  • Advanced power armor Mk II - In a small alcove on the right side of the Rig's puzzle room.

Oil Rig Presidential LevelEdit

Home of the offices of President Dick Richardson, Vice-president Bird, Richardson's secretary, and the Enclave's other elite. Also contains a bomb, a war room, a conference room, and medical facilities where testing on the FEV is being done. A rear staircase connects it to the Reactor Level, and an emergency stairwell connects it to the Detention Level.

Oil Rig Reactor LevelEdit

The deepest level of the rig, it houses the central computer, the rig's power generators, a small barracks, and several scientists and citizens to maintain the former two. It is only accessible by a staircase on the Presidential Level.

Loot
  • Dean's Electronics - On the scientist in the mainframe room
  • Big Book of Science - On the same scientist

DefensesEdit

As a military base, the Oil Rig is heavily defended - Captain A. Ron Meyers refers to Poseidon guns that are able to blast even a tanker-size vessel out of the water if it doesn't have the Poseidon IFF protocol active. The actual number of vertibirds on the rig is unknown.

Internally, apart from Enclave soldiers outfitted with regular and advanced power armor, an extensive network of security auto-cannons armed with heavy dual miniguns and sentry robots are present, ready to obliterate any foe. The Oil Rig is probably the single most well-protected location in the entirety of post-nuclear America.

InhabitantsEdit

The Enclave Oil Rig was home to America's finest minds and people… in theory at least. In practice, years of isolation and propaganda have left the citizens of the Enclave decadent, xenophobic, and extremely dangerous to outsiders, in particular the soldiers.

According to Dr. Curling, there were approximately 1000 inhabitants on the oil rig. Clearly identifiable were the 'classes'. Citizens wore blue and yellow jumpsuits, identical in design to those of Vault-Tec shelter inhabitants, and carried no weaponry. Members of the science division wore lab coats and carried personal defense weapons (usually a Wattz 1000 laser pistol), while the military (including the Secret Service) used T-51b power armor and M72 Gauss rifles (lower-ranking soldiers) or advanced power armor and various heavy duty weapons.

The President was unarmed but carried what was probably the most important asset on the Oil Rig - the presidential access card, giving him full control over the systems of the drilling platform.

NotesEdit

  • The soundtrack music for the location is Followers' Credo, which was originally used for the Boneyard Library in Fallout 1.
  • Colonel Augustus Autumn, the primary antagonist of Fallout 3, was born on the Enclave Oil Rig.

AppearancesEdit

The Oil Rig appears at the very end of Fallout 2 and is mentioned by several characters in Fallout: New Vegas and in The Whitespring bunker in Fallout 76. Fisika semester 2 kelas 11. It is also mentioned in Fallout 3 Official Game Guide and a terminal entry in the Boston Bugle building in Fallout 4.

GalleryEdit

The PMV Valdez approaching the Oil Rig.
The explosion of the Oil Rig in the endgame cutscene.
The mushroom cloud from the explosion.

VideoEdit

Control Station Enclave Destroyed
PMV Valdez going to the Rig

ReferencesEdit

  1. CCNCOMP.MSG: Line 125
  2. Dialogue for Charles Curling:It's not pretty. You should leave as soon as possible. But I'd rather have the weight of a thousand on my conscience than several hundred-thousand. Our time is through here. We had our chance.
Enclave Oil Rig
CharactersDick Richardson ·Daniel Bird ·Frank Horrigan ·Charles Curling ·Tom Murray ·Granite ·Martin Frobisher (incarcerated) ·Secretary ·Vault 13 prisoner ·Arroyo villager ·Arroyo elder (incarcerated)
QuestsStop the Enclave ·Enclave Oil Rig trap room puzzle
In gameArroyo ·Klamath (Toxic caves) ·The Den ·Modoc (Ghost Farm) ·Gecko ·Vault City (Vault 8) ·Raider Cave ·Redding ·Broken Hills ·New Reno (Stables ·Golgotha) ·Sierra Army Depot ·New California Republic ·Fake Vault 13 ·Vault 13 ·Vault 15 ·Mariposa Military Base ·San Francisco ·Navarro ·Enclave Oil Rig
Cut locationsAbbey ·Environmental Protection Agency ·Primitive Tribe ·Area 51 ·TV-town ·Master's Army mobile fortress ·The Village ·Shi-Huang-Ti
Civilian leadersPresident Thomas Eckhart ·President Richardson Sr. ·President Dick Richardson ·President John Henry Eden ·Vice President Daniel Bird
Military leadersColonel Sanders · Colonel Augustus Autumn
Scientific leadersMODUS · Dr. Charles Curling ·Autumn Senior
Unique military NPCsWest Coast : Cpt. Pickard · Sgt. Bracks · Sergeant Arch Dornan · Sergeant Granite ·Navarro base commander ·Navarro Quartermaster ·Frank Horrigan ·Snookie ·Cookie ·Quincy ·Raul ·Kevin ·Chris ·Enclave Control Company ·Enclave communications officer ·Enclave gate guard
East Coast: J.J. Black · Private Matthew Scott ·J. Tuckman ·Lieutenant Williams ·Armory master ·Enclave Sigma Leader ·Enclave Squad Sigma
Unique civilian NPCsWest Coast: Dr. Schreber ·Tom Murray ·J. Smith
East Coast: Adams Air Force Base scientist ·Enclave doctor ·Stiggs ·Dr. Whitley ·Grant ·Howard
Generic NPCsWest Coast: Enclave citizen ·Enclave patrolmen ·Enclave scientist ·Enclave soldier ·Enclave specialist ·Enclave technician ·Secret Service
East Coast: Enclave Hellfire trooper ·Enclave officer ·Enclave scientist ·Enclave soldier ·Security officer
DesertersA. Ron Meyers ·Dr. Henry ·Grand Zealot Richter ·William Brandice ·Black Devil
RemnantsWest Coast: Arcade Gannon ·Cannibal Johnson ·Dr. Henry ·Daisy Whitman ·Judah Kreger ·Orion Moreno
East Coast: Sergeant Hodges ·Bradley ·Grand Zealot Richter ·Black Devil
FacilitiesCongressional Bunker ·Control Station ENCLAVE ·Camp Navarro ·Site R ·Adams Air Force Base ·Chicago outposts ·Rockland car tunnel ·Satellite relay station ·Mobile base crawler ·Remnants bunker
Military techAdvanced power armor ·Advanced power armor Mk II ·Hellfire power armor ·Tesla power armor ·Enclave plasma pistol ·Enclave plasma rifle ·Vertibird ·MPLX Novasurge ·
BiotechFEV Curling-13
Unfinished projectsNEMEAN ·ATHENA ·APOLLO ·ARES ·ARTEMIS ·HERMES armor ·PHOENIX ·HERAKLES ·SEMELE
Related articlesFallout 2 Enclave appearances ·Poseidon Energy ·Eyebot ·ED-E ·Enclave Radio ·DataPlex 2000 SmarTerminal ·PoseidoNet ·Enclave military strength ·PMV Valdez ·Fallout 3 Enclave outposts and camps ·NCR-Enclave War ·Brotherhood-Enclave War ·Salvatores
(Redirected from Advanced power armor mk II (Fallout 2))
For an overview of Advanced power armor models in the Fallout series of games, see Advanced power armor. For an overview of various models of power armor in the Fallout series of games, see Power armor.
Stats
AC bonus35
Effects+4 ST (up to 10), +75 Radiation Resistance
Weight50
Value$ 25,000
Resistances
Normal60 DR18 DT
Laser90 DR19 DT
Fire70 DR16 DT
Plasma60 DR18 DT
Electrical65 DR15 DT
Explosive70 DR20 DT
EMP500 DR0 DT
Technical
Prototype id00000349
Message FilePRO ITEM.MSG

This powered armor appears to be composed of entirely of lightweight ceramic composites rather than the usual combination of metal and ceramic plates. It seems as though it should give even more protection than the standard advanced power armor.

— Fallout 2 In-game description

The advanced power armor Mk II is a model of power armor used exclusively by the Enclave military forces, developed after the Great War. Like its older brother, the standard advanced power armor, its matte black with a menacing appearance, but with a few significant differences - it appears to be composed entirely of lightweight ceramic composites rather than the usual combination of metal and ceramic plates.

Background[editedit source]

The following section is transcluded from Advanced power armor. To modify, please edit the source page.

The development of the first suit of advanced power armor, designated X-01, began shortly before the Great War. The first test batch of the armor, designated X-01 Mk I, was developed for Presidential bodyguards,[1] and served as the baseline for the remnants of the United States military, who developed it into a power armor tailored for the post-War wasteland.[2][3] It represented a radical, new approach to designing powered armor, eschewing traditional armor design philosophies,[4] but was never deployed in larger quantities until the 23rd century. Work on the model was restarted by the Enclave in 2198, although it wasn't until 2215 that the research efforts began in earnest under Presidential mandate, with the first production model created in 2220.[4]

The X-01 advanced powered infantry combat armor is designed for a single human operator, provided with the comfort and protection of a next-generation suit of armor. While the T-51 power armor relied on a lightweight poly-laminate composite shell for protection, the advanced model uses lightweight metal alloys as basis, reinforced with ceramic castings at key points. The resulting space savings allowed for reducing the armor's profile without compromising protection. Classic power armor pauldrons were retired in favor of a hump that encloses the operator's head, significantly reducing the chance of enemy fire damaging the vital areas surrounding the head. Perhaps the most noticeable change was a completely new helmet assembly. The unusal, insect-like design features a pair of polarized eyepieces in place of the usual vision slit, providing superior battlefield awareness. Its angled surfaces also help maximize the chance of outright deflecting projectiles and incoming fire.[5]

The basic hydraulics system and servo-motors that provide the operator with enhanced strength are also high quality models, with improved performance as opposed to the original T-51b.[5] Additional features include an auto-gyro and the ability to lock them in position, allowing the suit to be stored upright (or the operator to take a nap while on guard duty),[6] an air conditioning system for comfort,[7] a radio headset[8], and an urine-recycling system carried over from the T-51b, allowing the operator to survive for weeks without water.[9]

The combination of superior protection, mobility, and strength gave the Enclave a considerable advantage over wastelanders. Enclave's insignia was proudly worn on the breastplates of armors,[10] while rank indicators were typically placed on the arms of the suit.[11] However, while it was considerably powerful, it was not invincible. The Enclave's confidence in its technological superiority allowed the Chosen One to infiltrate Control station Enclave without problem thanks to the assumption that only Enclave troops would wear these suits. More importantly, the garrison at Navarro was defeated by New California Republic troops using conventional weapons and armor, thanks to superior numbers and tactics.[12]

Despite their defeat at Control station Enclave, the Enclave remnants would rally on the East Coast, at Raven Rock and Adams Air Force Base,[13]

The suit was originally available in limited qualities. Following the destruction of the oil rig and the flight to the Capital Wasteland, the Enclave has designated the Mark II as its official service uniform and manufactured it en masse once it gained access to Raven Rock and Adams AFB, eventually displacing the older, less protective Mark I suits entirely.[14]

Characteristics[editedit source]

The absolute top of the line armor in the game, offering top notch protection from pretty much any threat. Like the other advanced power armor model, it acts as a faction disguise and allows for infiltrating the oil rig without a hitch.

Locations[editedit source]

  • Control station Enclave: Inside the footlocker in the lower barracks on the trap room level.

Gallery[editedit source]

  • Advanced power armor

  • Enclave soldiers in advanced power armor.

  • Enclave soldier in advanced power armor in front of a pre-War Vault-Tec Industriesposter depicting the T-51b power armor. In the reflection of the right (blue) lens, The Chosen One can be seen.

  • Concept art

Appearances[editedit source]

The armor's appearance in Fallout 2 is identical to that of the standard advanced power armor. The advanced power armor mk II also appears in Fallout 3 as Enclave power armor.

References

  1. X-01 Mk I power armor description: 'They guys who protected the President wore this. It's THAT good.'
  2. Fallout 4 loading screen hints: 'The X-01 series of Power Armor was specially engineered and employed by remnants of the U.S. military after the Great War, and offers increased protection over the older, pre-war models.'
  3. X-01 Mk IV power armor: 'Advanced post-war power armor, for a post-apocalyptic world.'
  4. 4.04.1Fallout Bible 0:
    '2055 The West Tek Research Facility starts working on a new virus to kill the New Plague. Their viral research and close ties to the federal government eventually lead to them being chosen for the Pan-Immunity Virion Project twenty years later as well as Power Infantry Armor and laser research.
    2065 August Increasing need for mobility in the United States mechanized cavalry leads the military to focus the efforts on creating a man-based tank - essentially, a two-legged walking armored unit: Power Armor.
    2065-2067 Power Armor research grows and several prototypes are developed, many of which prove to be unworkable in the field. These prototypes pave the way for future advances in military, construction, and fusion technology.
    2066 Summer Adding further insult to the Chinese-American relations, the first crude fusion cell is unveiled, one of the results of the Power Armor project. Devices designed for the fusion cell begin to be manufactured. Incorporating fusion power into the general US infrastructure begins, but the process is too slow to supply power to the regions that need it. Nearly eleven years later, few sections of the United States were supplied with fusion power.
    2067 The first suit of Power Armor is deployed in Alaska. While lacking the full mobility of future versions, this Power Armor is incredibly effective against Chinese tanks and infantry. Its ability to carry heavy ordinance becomes key in various localized conflicts, and it has the power to destroy entire towns without endangering the wearer. China rushes to create its own versions, but they are many years behind the United States.'
    2074 Contrary to their claims of seeking only to retake Alaska from the Reds, American Power Armor units, infantry, and mechanized divisions are deployed to China, but they become bogged down on the mainland, putting a further drain on American resources and supply lines.
    2076 June Power Armor prototype completed, resulting in the Power Armor players find in Fallout 1. This is the pinnacle of Power Armor technology before the Great War. Many of these units are sent to China, and they begin to carve a swath through the Chinese forces. The Chinese resources are strained to the breaking point, and the supply lines from the nations China has annexed begin to break down.
    2077 January 22 The first domestic use of Power Armor within the United States for crowd and quarantine control. Units originally serving in China and the Anchorage Front Line find themselves fighting Americans at home. Food riots increase, and many civilians are killed. Several soldiers defect from the military both in Canada and the United States. They are captured, and are sent to military prisons.
    2198 Enclave works on various new technologies, including Power Armor variations. None of these are much of an improvement over the conventional old school Power Armor, and some are actually worse.
    2215 Under Presidential Order, Enclave scientists begin to work on an upgraded version of Power Armor. Many prototypes are developed and tested.
    2220 October Enclave scientists develop a reliable version of the Mark II Power Armor. The prototype results (and accidents.. and explosions.. and deaths) are classified by order of the President Richardson for the sake of morale.'
  5. 5.05.1Fallout 2 Item description: '{34800}{}{Advanced Power Armor}
    {34801}{}{This powered armor is composed of lightweight metal alloys, reinforced with ceramic castings at key points. The motion-assist servo-motors appear to be high quality models as well.}'
    (PRO ITEM.MSG (Fallout 2))
  6. Fallout 2 Official Strategies & Secrets p.215: Tip
    'To make time pass more quickly, just access your Pip-Boy, set the alarm, and rest for six hours. The Sarge won't mind if you take a little snooze. Besides, inside your Power Armor, no one can tell that your eyes are closed. Just make sure you power up the auto-gyro and lock the suit's knees in position before you catch any Zs.'
  7. Formspring
  8. Enclave soldier: '{151}{}{Awright, who's smacking gum into the headset?}'
    (QCGENGRD.MSG)
  9. Wright child: '{191}{}{How do you go pee-pee in that thing?}'
    The Chosen One: '{459}{}{Heh-heh. Actually, I just urinate in the armor, and it recycles everything. Isn't that interesting? Do you know what 'recycling' means, little one?}'
    (NcWriChi.msg)
  10. Enclave soldier: '{102}{}{You see someone wearing power armor of an unusual design. There is an insignia on the breastplate that you are unfamiliar with.}'
    (Ccgrdpa.msg)
  11. Granite: '{102}{}{You see a trooper with sergeant's chevrons on his shoulder.}'
    (QCGRANIT.MSG)
  12. Game events.
  13. Fallout 3 Official Game Guide Game of the Year Edition p.41: 'The Enclave
    In the recent past, the Enclave—the remains of the United States government—were evacuated to an oil rig off the coast of California. Little is known about what happened to these forces, although the country has a new commander-in-chief: President John Henry Eden. However, recent reports and chatter have pinpointed the resurgence of the Enclave, with their base centered on a secure underground facility known as Raven Rock. Initial contact was made there 35 years ago.
    During this time, the new President Eden has been slowly rebuilding his resources, thanks in part to the technology already available at the Raven Rock military base. Vertibirds, weapons, and robots were easy to construct, but human followers were more difficult to find. The answer was to rely on Colonel Autumn, who controls the Enclave soldier forces, as well as creating a propaganda-spewing series of Eyebots sent to roam the Wasteland, spreading hope. Eden could spout his pro-government rhetoric, and promise a return of the pre-war America of legend: a land of white picket fences, baseball, apple pie, and good, old-fashioned American global supremacy.
    President Eden's secretive plan all along has been to rule over an America of the 'pure,' free from any mutation. He has learned of a ridiculously ambitious experiment known as Project Purity, and knew the time to strike had come: His Enclave forces would 'reclaim' the Jefferson Memorial. By controlling the purified water, Eden would control the Capital Wasteland, and the rest of the country eventually. What better way to administer modified F.E.V.- which kills anyone infected with any form of mutation-than through the water supply?'
    (Fallout 3 Official Game Guide faction profiles)
  14. Citadel terminals; Citadel Information Terminals & Citadel Lab Terminals, Enclave Tactical Assessment
Military
T-45 power armor ·T-51 power armor ·T-60 power armor ·X-01 power armor ·Enclave power armor
Other
Raider power armor ·Excavator power armor ·Ultracite power armor
FalloutT-51b power armor ·Hardened power armor
Fallout 2T-51b power armor ·Hardened power armor ·Advanced power armor ·Advanced power armor Mk II
Fallout 3T-45d power armor ·Advanced power armor Mk II ·Tesla power armor ·Prototype medic power armor ·T-51b power armor ·Winterized T-51b power armor ·Ashur's / Tribal power armor ·Enclave Hellfire armor
Fallout: New VegasT-45d power armor ·Advanced power armor Mk I ·Remnants Tesla armor ·Gannon family Tesla armor ·Brotherhood T-45d power armor ·Brotherhood T-51b power armor ·T-51b power armor ·Scorched Sierra power armor ·NCR salvaged power armor
Fallout 4Raider power armor ·T-45 power armor ·T-51 power armor ·T-60 power armor ·X-01 power armor
Fallout 76Raider power armor ·Excavator power armor ·T-45 power armor ·T-51 power armor ·T-60 power armor ·X-01 power armor ·Ultracite power armor
Fallout Tactics: Brotherhood of SteelEastern Brotherhood power armor ·Eastern Brotherhood advanced power armor
Fallout: Brotherhood of SteelVault-Tec power armor ·Vault-Tec advanced power armor
Van BurenT-45d power armor (only in tutorial/tech demo) ·T-51b power armor ·ATHENA
Advanced power armor ·Advanced power armor Mk II ·Bridgekeeper's robes ·Brotherhood armor ·Combat armor ·Combat armor Mk II ·Hardened power armor ·Leather armor ·Leather armor Mk II ·Leather jacket ·Combat leather jacket ·Metal armor ·Metal armor Mk II ·Power armor ·Robes ·Tesla armor
PresidentsLast President of the United States ·Thomas Eckhart (Appalachia) ·Richardson senior ·Dick Richardson ·John Henry Eden
Military leadersGeneral Ellen Santiago · Colonel Sanders · Colonel Augustus Autumn
Scientific leadersLt Col Dr Charles Curling ·Autumn Senior ·MODUS
Military memebersWest Coast : Captain Pickard · Sergeant Bracks · Sergeant Arch Dornan · Sergeant Granite ·Navarro base commander ·Navarro Quartermaster · Agent Frank Horrigan ·Snookie ·Cookie ·Quincy ·Raul ·Kevin ·Chris ·Enclave Control Company ·Enclave communications officer ·Enclave gate guard ·Mark Gannon ·Louie

East Coast: J.J. Black · Private Matthew Scott ·J. Tuckman ·Armory master ·Enclave Sigma leader · Lieutenant Williams

Appalachia: Agent Grey · Major Ragnarsdottir · Captain N. Jackson · Sergeant Donnelly
Civilian membersWest Coast: Dr Schreber ·Tom Murray · Vice President Daniel Bird ·J. Smith
East Coast: Enclave doctor ·Stiggs · Dr Whitley · Dr Grant
Generic NPCsWest Coast: Enclave citizen ·Enclave patrolmen ·Enclave light infantry ·Enclave scientist (Fallout 2) ·Enclave soldier (Fallout 2) ·Enclave specialist ·Enclave technician ·Enclave trainee
East Coast: Enclave Hellfire trooper ·Enclave officer · Enclave soldier (Fallout 3) ·Security officer · Enclave scientist (Fallout 3)
DesertersA. Ron Meyers ·Dr Henry ·William Brandice
RemnantsArcade Gannon (associated) ·Cannibal Johnson ·Dr Henry ·Daisy Whitman ·Judah Kreger ·Orion Moreno
FacilitiesAdams Air Force Base ·Oil Rig ·Mobile base crawler ·Navarro ·Raven Rock ·Remnants bunker ·Satellite relay station ·The Whitespring (Whitespring Congressional Bunker)
FormationsChemical Corps ·Enclave Control Company ·Enclave Squad Sigma ·Fauna Detail Charlie ·Secret Service
Military techT51b power armor (Fallout) ·Advanced power armor (Mk I ·Mk II ·Mk II (Fallout 3)) ·Enclave Hellfire armor ·Eyebot Duraframe project ·Tesla power armor (Mk I ·Mk II) ·MPLX Novasurge ·Enclave plasma pistol ·Enclave plasma rifle ·Vertibird ·M72 Gauss rifle ·Domestication Unit
Biotech and OrganismsFEV Curling-13 ·Scorchbeasts
SatellitesArchimedes II ·Bradley-Hercules ·Kovac-Muldoon
Unfinished projectsNEMEAN ·ATHENA ·APOLLO ·ARES ·ARTEMIS ·HERMES ·PHOENIX ·HERAKLES ·SEMELE
Related articlesPoseidon Energy ·REPCONN Aerospace ·Federal government ·Eyebot ·ED-E ·Enclave Radio ·DataPlex 2000 SmarTerminal ·PoseidoNet ·EnclaveNet ·Fallout 3 Enclave outposts and camps ·PMV Valdez ·NCR-Enclave War ·Capital Wasteland BoS-Enclave War
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